You are here
Best Baldur's Gate 3 Sorcerers Build

The Sorcerer is one of the most versatile classes in Baldur's Gate 3, capable of fulfilling various roles. As one of the most effective damage dealers, the Sorcerer requires a clear understanding of the situation during combat. Their spells are quite expensive and require separate slots for themselves, but their effectiveness and colossal damage justify this. You can learn everything you need to create the Best Baldur's Gate 3 Sorcerers Build in this guide.
The Content of Article
Sorcerer's main goals
As noted earlier, the Sorcerer does an excellent job with the role of DPS. Slightly worse, but still pretty good at acting as protection for the other members of the squad. Since the class effectiveness depends on their spells, the main priority will be to create the most versatile assembly, making the most significant possible impact during the battle. At the time of Baldur's Gate 3 early access, even after choosing a subclass, the Sorcerer will not have an exact role since the spells will remain almost the same. Here the choice will depend on you and your plan for the further game after the full release.
Making the Best Baldur's Gate 3 Sorcerers Build
It starts with determining the best race for the Sorcerer, as well as their origin. In terms of biography for this class, the game provides the only correct choice — the Sage.
Magic allows interaction with enchanted items and powerful spells, while history makes identifying essential names and unusual items easier. At the moment, this is the only origin that gives a bonus to magic, so the choice is obvious. In terms of race, choose the classic High Elf. The Tiefling race is also suitable for this class. However, to create the Best Baldur's Gate 3 Sorcerers Build, pick the High Elf — they have greater Intelligence and magic predisposition. In addition to +2 Stamina and +1 Intellect, the High Elf also gains the ability to choose powerful tricks.
When creating the Best Baldur's Gate 3 Sorcerers Build, the next important point will be the distribution of the initial characteristics. Intelligence will become the primary attribute for the Sorcerer. Intelligence affects the damage dealt by the Sorcerer Adventurer. Also, the indicator of the difficulty of spells depends on it.
For this reason, the first thing you need to do is to bring the Intelligence value to 16. The character at the start will receive a much needed +3 modifier, which increases the damage of spells and the probability of hitting the target. Since this is an elf, Dexterity should be the second main attribute for them. This parameter will allow not only to increase the adventurer's initiative but also to increase the armour class. The initiative is an integral part of the character, with active skills to buff allies and debuff opponents. The third important stat will be Endurance. It allows you to increase the maximum health reserve, which will ensure the survival of the Sorcerer.
With such a distribution of characteristics, it is necessary to minimize the Force as unnecessary. It's done for the reason that the Sorcerer does not engage in melee combat. The remaining points can be divided equally between Charisma and Wisdom. You can also focus only on Wisdom if the player plans to balance between DPS and the squad's active support.
The sorcerer class is unique in that throughout the game, the player will have to select and use spells at certain moments correctly. Of the 19 main ones, you will need to choose six that are required at the moment. For example, spells to check Charisma before dialogues or AoE and DPS for boss battles. The first step is to make a hasty retreat - one of the most useful skills for each class, allowing you to increase your movement range. Ice Ray is one of the best control skills, allowing you to deal massive damage and slow down and knock down opponents. For targets with a large amount of HP, the Witch Discharge and Scorching Ray spells are suitable. Due to the lack of reloading and the triple shot, it is considered one of the best DPS skills at the early levels. Humanoid paralysis is a spell that temporarily incapacitates an enemy. Very useful when playing in battlefield control style. A weakening ray is a spell more suitable for the Sorcerer's half-support and weakening the enemy's physical damage. This is how your main spell set should look like when playing Best Baldur's Gate 3 Sorcerers Build.
Subclass selection
With this point, everything is straightforward, at least in the early access of Baldur's Gate 3. The School of Barriers or the School of Evocation are practically the same at the moment. However, presumably the former will be classified on support spells, while the latter will be entirely focused on dealing damage. Here it is recommended to give preference to the School of Evocation since the Build was initially built around making an impact into the battle due to DPS.
Conclusion and general advice
No matter how strong your Sorcerer is, the hero still requires support and protection from the rest of the squad. Opponents will try to neutralize this character first of all since it's one of the most dangerous enemies, and at the same time, has the least defence and HP. You must always try to block the path to your wizard with other allies and keep yourself away from opponents. Open skirmishes and close combat with opponents are almost always fatal.
Don't forget to copy the spell scrolls into your book. It is inexpensive and allows you to expand your arsenal of skills.
After reading this material, you can be guaranteed to create the Best Baldur's Gate 3 Sorcerers Build. For more help with the game, you can check out our other in-depth guides on Baldur's Gate 3.