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Divine Divinity Review
Divine Divinity is an old-school fantasy action / RPG in isometric style
- Non-linearity of quests
- Large open world
- The classless hero development system
- Over 100 hours of gameplay
- Outstanding soundtrack
Divine Divinity Description
Divine Divinity is the first instalment in the Divinity series developed by Larian and published by CDV Software Entertainment. The game was released in 2002. In many ways, this project can be attributed to diabloids. But apart from the Diablo series, the developers were also inspired by Ultima 7, and in particular, its vast open world.
In Divine Divinity, the player will play the role of a nameless hero, who, later, will have to save the world from an ancient evil. Centuries ago from the game's present time, a fierce battle unfolded between the forces of light and darkness, in which the latter were defeated. However, over time, the details of evil again manage to awaken.
Divine Divinity Gameplay
The developers of Divine Divinity combined two-game genres in the gameplay: dungeon crawler, Action / RPG. Besides, the game features open-world mechanics as well as a hack-and-slash combat system.
Storyline and quests
The world of Divine Divinity is worked out to the smallest detail. During the adventure, the player will fully get acquainted with the game world and its history. He will be helped by various written sources, of which there is a massive number in the game and multiple NPCs. Speaking of non-player characters, it is also worth noting the system of relationships and non-linearity during the dialogue. Depending on the player's actions and responses, the attitude of the environment towards him will also change. It takes over 100 hours to complete Divine Divinity, with non-linearity adding replayability and even more game time.
Classless system and professions
At the very beginning, Divine Divinity asks the player to decide on the base class.
Only the initial distribution of points depends on the hero's choice, the unique ability that the character initially possesses, and two skills that are also characteristic of him. However, thanks to the classless system, the player will be able to develop any of the 96 skills of the three roles in the future. This system adds excellent opportunities to create your unique play style. As the character progresses, he will become familiar with professional skills like alchemy, blacksmithing, etc. Each of these crafts develops with direct work in this direction and with training from unique NPCs.
Divine Divinity combines hack-and-slash combat mechanics with tactical elements. The tactical component is expressed in the "smart pause" mode, which allows you to stop the battle in its midst.
This mode allows the player to change their tactics and apply the necessary consumables and issue orders to the squad.
Divine Divinity System Requirements
- Memory: 256 MB
- Graphics Card: DirectX compatible
- CPU: Pentium IV 1.0 Hhz
- File Size: 1.7 GB
- OS: Windows XP