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Gwent Review

By BwwDtt | 29 March 2020
Average: 10 (1 vote)

Gwent is a free-to-play collectable card game developed and published by CD Projekt Red

  • Hand-drawn visual effects
  • Variable and customizable gameplay
  • Massive collection of cards
  • Immersive development mechanics

Gwent Gameplay

The gameplay of the Gwent is pretty simple: it involves two opponents into the best out of three combat. Playing cards and spells on board give you points called "Power", and whoever has more of them wins the round. You can play one card per turn, and when both players pass the round ends. At this point, each opponent draws three cards from their decks up to ten in hand.

Gwent takes a lot from the Witcher universe; therefore, lore, leaders and units can be familiar to the players. Each faction has a unique identifier that distinguishes different deck archetypes and playing styles.

There are six factions: "Skellige" allows to discard units to the graveyard and gain benefit from it. "Monsters" consume each other to absorb power points, often triggering their deathwish ability. "Scoia'tael" archetype allows units to move around the field boosting each other. "Northern Realm" cards don't have a fixed power value, and they can increase it over time. "Nilfgaard" uses spies and generates random cards for an attrition strategy. Finally, the "Syndicate" has access to unique faction spells to damage enemies and generate coins, which you can use to boost allies.

Gwent features a lot of sophisticated mechanics for the TCG genre, such as:

  • Chronological Order of Effects means that all effects on the board happen from left to right, starting with the melee row.
  • Deploy Effects will resolve before the unit reaches the board.
  • Manually Discarding Cards allows the player to directly put a card into the graveyard in case playing a card would lead to a disadvantage.
  • Targeted Effects can never affect the casting unit, and it will not work without a valid target.
  • Locked units can become active by entering the graveyard or if a player shuffles it back to the deck.
  • Turn End Effects trigger when you end the turn. It would go off one more time if a player decided to pass. If the timer runs out, a random card from your hand moves to the graveyard.

Deckbuilding in Gwent features six factions to choose from, and each one has six unique leader abilities. The deck must have at least twenty-five cards, and thirteen of them have to be units. You can only have a single copy of a gold-quality card and two copies of bronze ones. Each leader ability provides a bonus to the total provision cap, which limits the number of resources you can put into the deck.

Players build decks to participate in Casual Standard or Ranked game modes. The only difference is that in Ranked, you compete with others of similar skill. The ranked season is one-month-long, and the objective is to climb the ladder as much as you can to improve end-of-season rewards.

Arena Mode allows playing without using the card collection. In this mode, you have to draft a deck choosing one out of four entirely random cards from all available factions twenty-six times. Unlike the Standard, there are no limits for quality or quantity. After completing a deck, you need to get as many wins as possible before losing three times to get a better reward for the run.

Gwent is a complex collectable-card game, and it offers many different ways to play and generously rewards for it. The developers continuously release new content to keep the meta fresh, and that is the reason why the continually growing community does not get bored.

Gwent System Requirements

Minimum Requirements

  • Memory: 4 GB RAM
  • Graphics Card: NVIDIA GeForce GT 730
  • CPU: Intel Celeron G1820
  • File Size: 6 GB
  • OS: Windows 7/8/10 (64 bit)

Recommended Requirements

  • Memory: 4 GB RAM
  • Graphics Card: NVIDIA GeForce GTX 660
  • CPU: Intel Core i3 6100
  • File Size: 6 GB
  • OS: Windows 7/8/10 (64 bit)