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Ironsight Review

Ironsight is a Korean client-based MMOFPS.
- Passive skills system
- Nice graphics and optimization
- Tactical drones
- Ten different locations
Ironsight Gameplay
Ironsight is a Korean client-based online shooter game that united Counter-Strike and Call of Duty mechanics and ideas. A sophisticated player will notice the similarity of Ironsight and the latest Call of Duty. The concept of the class is absent; instead, we have a fully customizable operative, who, in the presence of specific equipment, plays the role of a gunman, sniper or engineer. In the fight, three abilities are being charged, and for a series of murders, they give a special reward: air support, instant healing, and an unmanned reconnaissance officer tagging enemy targets. The bullets at the moment siege the enemy, and he immediately appears on the point of rebirth.
In the character settings, you can change his appearance, weapons, and perks: three passive skills. These may be accelerated recharging, constant regeneration, increased accuracy and speed of movement. People are offered to adjust the fighter to choose their fighting style independently.
An impressive arsenal consists of a wide range of models of pistols, submachine guns, shotguns, assault and sniper rifles, light machine guns. Each has its own characteristics of destructive power, reload speed, range, and accuracy of hitting. Two modifiers are placed in one gun, changing its performance: sights, large magazines, flame arresters, and capacitors. Weapons are in need of repair and ammunition after each fight, and that costs a lot of money.
The Ironsight store has many different types of grenades: exploding, light, smoke, and EMI-grenades. Each is effective in its unique case. In the shootout, you need to take three drones that perform various functions. One bot transforms into a battle turret, the second turns into a disguised mine, and the third, for example, launches a homing missile. There are dozens of available robots, and their number is increasing with updates.
Equipment, costumes, and skins for weapons fall out of the chests. They are sold for the in-game currency, and also drop as a reward for the excellent game and profile level-ups. Money is given for completing personal and daily tasks, as well as for accomplishing achievements: killing two or more soldiers with one shot, a clear victory, and even for defeat without a single killed person.
There are only four modes for a dozen maps in Ironsight, with up to 16 players participating in each one:
- Team battle - a classic shootout of two squads. The side that gets 100 points first, is the winner. Killing an enemy gives one point.
- Undermining - one team is trying to mine the object, the second - to stop it. The match is divided into five rounds, and deaths come every second.
- Capture - three dots appear randomly on the map, and opponents need to capture them. Teams get points for the retention of the position, the team that received more points is the winner.
- Fight for resources - robots land on the whole territory. Kill them to get points. The victory goes to the team that got more points by the end of the timer.
Also, there are some PvE missions in the game lobby: training, single-player, and with two teams. The special squad runs through a deep zone, shooting artificial intelligence enemies along the way. The reward for participation in such competitions is insignificant, that is why these modes are used as training grounds.
Ironsight will brighten up the evening for those who do not have enough money to buy the latest edition of CoD. This is a dynamic shooter without energy and mandatory purchase of the VIP-status, with excellent graphics and impressive avatar transformation options.
Ironsight System Requirements
Minimum Requirements
- Memory: 4 GB
- Graphics Card: NVIDIA GeForce 9600 GT
- CPU: Intel Core2 Duo E7500
- File Size: 8 GB
- OS: Windows 7
Recommended Requirements
- Memory: 8 GB
- Graphics Card: NVIDIA GeForce GTX 650
- CPU: Intel Core i5
- File Size: 10 GB
- OS: Windows 7