Pirates of the Burning Sea is a multiplayer online game (MMORPG) dedicated to the "age of pirates". The action takes place in the XVII century in the Caribbean.
The game was developed by Flying Lab Software company since 2002 and planned to be released in 2004. Due to modifications of various parts of the game, its beta testing was started only in December 2005 and continued until January 2008.
Initially, the game "Pirates of the Burning Sea" was available only by subscription, but on November 22, 2010, this game was transferred to the free-to-play system, and now it's possible to play the game for free. On March 5, 2010, as a result of numerous reformations, the game had only three servers left: Roberts (Europe), Antigua (North America / World) and Caribbean (Russia). At the moment, only the first two servers are running.
The events of the action game "Pirates of the Burning Sea" took place in the Caribbean in 1721. You have to fight on sailing ships in the era of piracy and colonial wars. The game has four game nations: Britain, France, Spain and the Coast Brotherhood (Pirates); you must choose one of these parties. The task of each faction is to conquer the map. To do so, you must capture the enemy cities in the "Port battle".
Pirates of the Burning Sea has more than 1000 quests which help to develop the character. Each time you complete the mission, you receive experience points and in-game money. All these missions are not necessary to complete, and you can choose the most useful of them. The real gameplay starts at the late stages of the game.
The Pirates has both PvE and PvP combat modes. As for PvE, there are many NPC fleets of different levels and all nations floating in the open sea which can be attacked anywhere. You can earn game money and experience points for battles; for the wreckage of the defeated high-level ships you can get valuable "royal rewards". The maximum number of PvP battle participants is six ships on each side. PvP battles are only possible in special PvP zones, which can arise in the sea near the city if the enemy scores "points of international tension" in this city. In PvP zone, you can attack the ships of other nations' players, but they can also attack your character.
Within each class, several builds seriously affect the style of gameplay. You can bet on speed and manoeuvrability, or on shooting skills, or on naval coordination, etc. The ship has a certain amount of "energy" - each ability reduces the value to be completed; however, the energy restores over time. You can't use all skills at one because they can conflict and require a different amount of energy and time to be used.
There are three combat schools in Pirates of the Burning Sea, and each of them has a wide range of skills. The combat system is very tricky and quite challenging to master. In addition to health, the character has an initiative, which is gained by certain types of strikes and spent on powerful special attacks and balance; the amount of it influences on the chance to dodge the hit. Fortunately, for a certain amount of money the game allows you to "reset" the character and customize the skills again.
Finally, the economic system in Pirates of the Burning Sea is player-driven. Every player can gain wealth and become a famous pirate. You will have to complete a few simple training missions, after which you can build a variety of economic objects. The concept of "production chain" is also presented in the game. First, you need to extract resources, then long enough to process them and only then from different components to collect, for example, a ship. It is not difficult to guess that it is impossible to do this alone - the number of buildings on the character is limited, and this is another reason to unite. And once again, only a side with a strong economy can access the best ships and items, which is an excellent excuse to seize strategically essential ports and guard your trade routes.