Rocket League is an arcade game with elements of football and combat racing on powerful cars.
Rocket League is a dynamic soccer-style racing game developed and published by Psyonix for the PlayStation 4, Xbox One and Microsoft Windows. This game is a similar sequel to the 2008 Supersonic Acrobatic Rocket-Powered Battle-Cars game, where players did almost the same thing - played soccer on cars.
Players are given access to cars with a rocket engine. The primary mission is to score a higher goal than the opposite team. During the gameplay, players will have to survive the fights with other players not only for control of the ball but also for the integrity of their car. Matches in the game last for five minutes, but these five minutes are characterized by extremely high speed and concentration of action.
In the futuristic sports game Rocket League, players can control powerful cars, destroy everything around them for rewards, and masterfully avoid collisions in a wide variety of arenas. The game includes single and multi-player (supports split-screen mode) modes, it's possible to play using a local network, including cross-platform play between PS4 and Microsoft Windows.
The game style is the same as Supersonic Acrobatic Rocket-Powered Battle-Cars. Players control a car with a rocket engine and try to score a goal by getting points for different actions. The gameplay is reminiscent of a football game with elements of racing for survival. Machines can bounce, allowing players to take a hit on a ball that is in the air. At this point, you can double jump by pressing a button twice. If you move in a specific direction during the second jump, the car will change its course. That allows players to jump back, forward or sideways.
There are different select areas on the field, and players can get a specific buff passing through them. It's an acceleration which can be used later for faster movement on the ground, a more substantial hit on the ball or the destruction of another player. Acceleration can also be used for flying, which allows the player to hit the ball while in the air. The interaction of the ball and machines in Rocket League does not work according to the standard laws of physics. The developers did not use the physics built into Unreal. Real physics would be too confusing. A player who hits the ball at a certain angle must always get more or less the same result.
Usually matches last for 5 minutes, but if the score is equal at the end of the match, then unlimited extra time is given — as soon as one of the teams' scores a goal, the game ends with the victory of this team. Developers almost accidentally added such mechanics as "magic of zero seconds". When the timer reaches zero seconds, the game does not end until the ball touches the ground. This mechanic allows you to turn interesting tricks and enriches the game at a competitive level.
The ability to share quick messages directly during the game appeared almost at the last minute. The developers added a quick chat only because of the excitement that right during the game, you will have to spend time to type a dissatisfied message.
Rocket League quickly gained its audience and went viral, especially because it's easy to make videos and gifs of the most dynamic matches. Even an uninformed player can understand what is happening on battlefield and feel the excitement of the competition. For example, a person unfamiliar with the MOBA genre will not understand it's gameplay at all. The game also captured the Reddit thread about the PlayStation 4, which added to the game's popularity. In Rocket League, the basic rules are explained quite quickly, but it will take a long time to master the game entirely.