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MMO Games with Player Driven Economy

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In some MMO Games, players can perform various actions to earn in-game currency to trade with others or spend it on other benefits for their characters. In such games, players set up prices for different things in the game themselves, and challenging tasks or extra rare items can become very expensive to purchase. In MMO Games with Player Driven Economy, you can control the market and develop the economics of the server, creating an opportunity to earn and spend money for everyone involved.

Wild Terra 2: New Lands

An indie sandbox MMORPG inspired by old-school games with survival mechanics

Battle for the Galaxy

Battle for the Galaxy is a free-to-play strategy MMO in sci-fi setting.

Rail Nation

Rail Nation is a browser-based strategy economy game in genre of train simulator.

Game of Thrones: Winter is Coming

Game of Thrones: Winter is Coming is a browser MMO in the genre of the real-time strategy.

Crossout

A Belorussian postapocalyptic MMOFPS with crazy combat vehicles.

Lords of the Arena

An online idle RPG that features elements of MOBA gameplay

DarkStory Online

A free-to-play indie MMORPG with simple pixel graphics and immersive cooperative gameplay

Eudemons Online

Free-to-play old-school fantasy MMORPG featuring immersive PvP and seven playable classes

Emporea: Realms of War and Magic

Multiplayer casual strategy game in fantasy setting

Pirates of Everseas

Casual-friendly strategy game in setting of the Pirate adventures

Tentlan

Free-to-play browser-based strategy in setting of the pre-Columbian Americas

Islet Online

Indie sandbox-style MMORPG game with cartoonish graphics

Life Forge ORPG

Free-to-play 2D MMORPG game with a vast open world

Age of Wushu 2

Upcoming MMORPG in the Age of Wushu series

Villagers and Heroes

Player-driven fantasy MMORPG featuring deep crafting system and character development

Elvenar

Browser-based real-time strategy game in fantasy setting

Survive the Nights

Hardcore survival MMOFPS in zombie post-apocalyptic setting

March of Empires

Real-time realistic strategy game in medieval setting

Gemini Station

Browser-based multiplayer roleplaying game in space setting

Khan Wars

Old-school real-time strategy game in realistic medieval setting

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Auction House is a popular feature in various MMO Games with Player Driven Economy, and players can use it to buy and sell in-game items. It dramatically affects the market and values of every single thing in the game, such as resources, weapons and visual improvements because the players set up all the prices.

As a team, it's possible to get total control over specific resource or something else in the game, therefore, changing its accessibility and value. Others would be ready to pay more for what you have, and less for something else. That way, organizations of players can affect the in-game economy in various ways.

Different MMO Games with Player Driven Economy feature various resources and items which can affect all the other aspects of the game, such as crafting and creating consumables. The demand and supply directly affect the price, and the players are in total control of both aspects.

In some MMOs, influential organizations can build megapolises and massive trade routes, creating a lot of opportunities for the whole community. They can directly affect the market with their actions, and all the other players would experience the change as well. Any player's actions affect the in-game economy in a minor or a significant way, and the opportunity to make a difference brings a lot of players to MMO Games with Player Driven Economy.

Best MMO Games with Player Driven Economy

  • Eve Online is a social space-based MMORPG which is entirely under the control of the players, which can build corporations, organize events, form trade routes and sell anything in the game world.
  • Xterium is a browser-based sci-fi MMO strategy where players build their cities, exchange valuables with others and are free to buy or sell anything.
  • Vikings: War of Clans is a browser military and economic strategy where players control their kingdom to earn resources and secure the power. The prices on the global market change daily as the result of players' actions, which ultimately shape the game's economy.